Unity Playerprefs Kullanımı. If you need boolean. The same plist file is used for both projects run in the editor and standalone players.

Monobehaviour use this for initialization void start update is called once per frame void update public void nextlevel applicationloadlevelquiz2. Here is what i have so far. And it uses the unitys playerprefs behind the scene.
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The same plist file is used for both projects run in the editor and standalone players. Unity playerprefsextra gives you the ability to save more complexe data types such as. Unity game archive playerprefs usage. I have to clear the registry key then the new setting would function well.